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What's goin' on?
02.02.06 (1:52 pm)   [edit]

I'm just bored. Anyway, this is something on the "Shredder TM". To all of you RBSD enthusiast out there, this is a good reading!!!

For starters, each tool used had to be based on gross motor applications due to the very fact that the cognitive brain's overriding by the mid brain restricted access to finer motor skills found in most martial arts. Therefore the tools had to be instinctual and primal in nature but simply fine tuned in a way that allowed its delivery to be more acute then if one were to 'just go berserk'. The 'beat' in between the delivery of each strike had to be shortened from the traditional 'half beat' to a quarter beat, meaning, the time frame in between each tool finding its intended target was much shorter and therefore quicker then, for example, the usual jab/cross combo in boxing.

Although a real fight is arrhythmic in nature, it still functions in 'beats', a frame of time between blows/strikes. The very nature of the retraction of a tool (fist/foot/knee/elbow etc.) creates a beat as the time frame between each strike triggers the 'victim's' amygdala (a small almond shaped portion of the brain which triggers the protective/defensive flinch) to kick into action creating a defensive reflexive response. You see it in murder victims, defensive wounds in the hands and arms. The reason being is there was a time frame there regardless of the speed of the attack which permitted the victim's arms to reflexively come up and instinctively protect the vitals (eyes, throat, facial area, head etc.)

This 'primal regression' to gross motor skills we speak of and a lack of cognitive processing is a choice-less choice. We cannot cognitively process this response and choose to adopt it. Much like when driving a car, if a child or a dog all of a sudden jumped 5 to 10 feet in front of your moving vehicle, you do not have time to process this information. Your brain and body takes care of that for you, the stimulus is introduced to quickly and the startle to flinch response kicks in causing you to swerve out of the way while hitting the brakes as hard as you can hopefully missing the child and not killing them. Only once the situation is over do we regain access to cognitive thought process and realize what just happened and we feel the sudden blood rushing into our feet, the heart palpitations and the realization that we almost killed someone. We cannot choose to regress to that state; it is an automatic hard wired process.

It has been our experience that an untrained individual will pick up on the Shredder concept and tool much quicker and with greater ease than a trained fighter. The reason being is that the majority of martial art systems and styles are based on muscle memory and technical skills that are primarily launched by the frontal lobe of the brain which is the cognitive control center if you will.

As previously stated, we are already hard wired to survive and martial arts in general work against this natural physiological and biological process. A gap is created between what our bodies instinctually want to do and the new information that was introduced to it through our martial training. So an untrained individual adapts to the Shredder concept much quicker than a trained person would because there is no prior interference. A martial artist will try and use a fine motor skill delivery system for a gross motor tool; modern research shows that it simply cannot be done until the brain no longer perceives threat or imminent danger and adopts a predatory mind set.

What makes this approach so different to conventional striking or 'dirty tactics' such as the eye gouge or the throat strike etc. is that striking requires three integral elements to make it functional:

1. Distance
2. Grounding
3. Torque

These three elements requires proper positioning, strength & athleticism to a certain degree, as well as clarity in the moment; a luxury, as stated above, we do not possess when facing threat and danger. The Shredder requires neither of these elements. It can be applied in any close quarter position, whether lying down, while falling (being taken down), at extreme close range etc. It's comprised of tools that create maximum damage with minimal effort. Its uniqueness is to be found in its delivery and the science that backs its success.

Conventional methods of attack are all so common that through the media, the martial arts, being exposed to real fights, entertainment etc. that we have come to accept and expect a certain 'way' of fighting. We are to a certain extent, desensitized and so our minds are somewhat 'prepared' for a certain assault, a certain beat in rhythm, etc. Conventional methods are designed for distance tactics (kicks, punches, elbows, knees, head butts etc.); or grappling tactics (clinch, takedowns, submissions etc.) What makes a grappler so devastating is the fact that a striker no longer has the range, torque or grounding to make his strikes effective enough to intercept or hurt the grappler. Therefore everyone figured, correctly might I add, that they needed to learn to grapple as well. The Shredder however works best in extreme close quarter situations, especially the dreaded clinch. The closer to the opponent you are the better. The Shredder is the equalizer, or as it has been referred to by most of those who have been exposed to it including other self defense experts such as Sammy Franco of Contemporary Founding Arts, "The Missing Link in Martial Arts/Self Defense Training".

The advantage of the Shredder is that it is a concept and tool that can be used by one and all regardless of age, gender, size or athletic ability. Although this comes across as a 'marketing ploy', I assure you, it isn't. The very nature of the Shredder's foundation is physiological, psychological and behavioral. It is 'user friendly' and requires no memorization of techniques, no necessity of repetitive training, no need for high levels of athleticism and is in accordance with the mind and bodies physiological rules. This offers enormous value and is a tremendous asset to any teaching and training curriculum as it can only pragmatically enhance a person's survival skills. Hundreds of people world wide have successfully used the Shredder to survive violent confrontations and martial artists world wide have adopted this concept into their training curriculums.  

The "Shredder" rules!!! 

Really bored!!! 

I've just completed playing "Touche" last week. The game was good. Funny and hillarious! Good story line but, hah...the ending? Boy!!! It really suck! If you want to know why? Then, please play the game yourself. I hate henry!

 

 

 

 

 

 

Right now I'm playing "Veil of Darkness" This one is pretty scary! The background music and the sound effects really worked me up. You should try it! But, too bad it's not really smooth when I'm playing it using Dosbox. I have to play it without any sound fx at all! Shooot! Hmmm...I wonder if I can make another partition and install Dos in it so that I can enjoy playing all the classic games. Not a bad idea!

 

 

 

 

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